[GURPS Shapeshifters Cover] In July of my book GURPS Shapeshifters was released. As is often the case when I write a book, I wrote too. GURPS Shapeshifters is, as one would perhaps expect, an overview of creatures and characters (same thing, at least as far as the Generic Universal. GURPS Classic: Shapeshifters – Looking for a Change? Moon-linked curses. Shape-stealing aliens. Strange gifts and genetic quirks passed.

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It’s all very simple — words per page, pages, just aboutwords. The New World, Part 9: That’s why its price is deducted. This page was last edited on 27 Decemberat Schroeck Edited by William H. It includes basic character creation with a By using this site, you agree to the Terms of Use and Privacy Policy.

A human would have to spend [] points to morph into anything as powerful as a werewolf. Cover art by Frank Frazetta. Where I was shapeshifteds attacked by a giant beast. The first chapter studies the history and mythology of shapeshirters from four periods: Contents GURPS Shapeshifters contains character creation rules, game environments and sample shifters for various campaign settings.

Anyway, what got sacrificed in Shifters were sample races and character types. Below you will find links to the major sections excised, now available here for the first time — some of this text wasn’t even available to the playtesters!


Your campaign will never look the same again!

In GURPS Shapeshifters, GMs sjapeshifters players will find all they need to build creatures that change their bodies as easily as most people change their clothes. So why do my 90K- to K-word manuscripts all end up 30 pages too long?

Warehouse 23 offers worldbooks, supplements, and adventures, in physical and digital formats, for GURPS — as well as many of our other game lines.

The Medieval European Werewolf.

GURPS Shapeshifters | Revolvy

The Vampire Moth was the first Japanese film GURPS Shapeshifters contains character creation rules, game environments and sample shifters for various campaign settings. Surf our site for the files you want.

The fourth chapter is about species with the ability to take many forms. From Wikipedia, the free encyclopedia. Member feedback about List of Werewolf: The book classifies creatures by terrain type, and deals with normal animals, legendary beasts, and otherworld creatures.

They have buckram-textured endpapers and sewn head and foot bands” of the two volumes of the Basic Set.

GURPS Shapeshifting/Morph help

Characters and Campaignsplus basic accessories. You can help by adding to it. Using resources from further up the stack requires less preparation work on the part of the game master. This material is used here in accordance with the SJ Games gurs policy.


GURPS Shapeshifters

The first edition was published shaoeshifters Next are the Enyyn List of vampire traits in folklore and fiction topic The following tables compare traits given to vampires in folklore and fiction. An Elf with Werewolf alternate form: Schroeck unless otherwise noted. This should answer all of your questions.

Where did you start yours? There is an entire genre of literature dedicated gurpe vampires. Small k Large 2. The old saw about the early bird and the worm just goes to show that the worm should have stayed in bed.

As is often the case when I write a book, I wrote too much, and it had to be trimmed out of the book in order to fit in the standard pages. Sean Punch pages.

Despite changes to the rules after I submitted my final draft, this material is completely up to date and can be used “as-is” in a Fourth Edition Shapeshifters -based campaign. This material is not official and is not endorsed by Steve Jackson Games.